Washout

Description:
STR 1 Dodge +13 Initiative +2 Damage
STA 3 Parry +12 Move Water (Ranged) +9 +11
AGL 2 Toughness +6/3† Wave Attack (Multiattack) +9 +7
DEX 2 Will +8  
FGT 3 Fortitude +10  
INT 1  
AWE 0  
PRE 1  

Without Defensive Roll

Powers

Aquakinesis (Array (22 points)
Move Water Move Object 11 (50 tons), Damaging, Limited: Water Only),
AE: Create Fog Concealment 2 (Sight), Area Cloud 9 (Half-mile radius), Ranged Attack (Resisted by Will), Partial
AE: Dehydrate Ranged Affliction 11 (Resisted by Fortitude; Fatigued, Exhausted, Incapacitated)
AE: Drown Ranged Affliction 11 (Resisted by Fortitude; Dazed, Stunned, Incapacitated))
AE: Water Constructs Create 11, Limited: Requires Sufficient Water to Create, Movable
_ AE: Wave Attack_ Ranged Multiattack Damage 7
Aquakinetic Movement Swimming 8 (120 MPH)
*Aquapathy_ Senses 5 (Accurate Acute Radius Detect Water)
*Aquatic_ Immunity 2 (High Pressure, Suffocation (Drowning))

Advantages:

All-out Attack, Defensive Roll 3, Favored Environment (Aquatic)

Skills

Close Combat: Unarmed 2 (+5), Deception 5 (+6), Expertise: Philosophy 2 (+3), Insight 3 (+3), Intimidation 2 (+3), Perception 4 (+4), Persuasion 3 (+4), Ranged Combat: Aquakinesis 7 (+9)

Complications

Motivation—Self-Interest Washout wants sex, drugs, fame, and anything else he decides is his due. He also doesn’t want to have to work for it very hard.

Narcissistic Washout really doesn’t care about anyone other than himself. He’s vain, egotistical, and really only thinks of others in terms of what they can do for him or how they can make him look good.

Bio:

Washout

Steel City kipling