Urbanity

Description:

Urbanity

PL 12, Avatar (Elemental)

Stats

STR 6 Parry +10 Init +5 Damage
STA 10 Dodge +8 Animated Object – +12
AGL 1 Toughness +14 Unarmed +10 +6
DEX 1 Fortitude +10    
FGT 10 Will +10    
INT 4        
AWE 4        
PRE 0        

Advantages

Diehard, Fearless, Improved Initiative 1

Skills

Expertise: Current Events 8 (+12), Expertise: Structural Engineering 14 (+18), Insight 8 (+12), Intimidation 8 (+8), Perception 4 (+8), Stealth 6 (+7), Technology 6 (+10)

Powers

Carried by the City Flight 1 (4 MPH; Limited to Urban Areas)
Constructed Body Feature 1 (Increased Mass 1: 400 lbs), Immunity 16 (Aging, Fatigue Effects, Life Support), Impervious Protection 4, Impervious Will 10, Regeneration 6 (Source: Urban Materials)
One with the City Movement 2 (Permeate 2: Limited to Urban Construction Materials(, Senses 6 (Acute and Analytical Detect City Details and Layout Extended 2
Urban Elemental (Array 72 pts)
Animate Object Perception Range Selective Shapeable Area 2 Damaging Move Object 12 (100 tons; Dynamic, Precise; Limited to Cityscape Components)
AE: City Sculpting Continuous Transform 10, Road (any cityscape component into another), Dynamic
AE: City Sense Remote Sensing 14, All Senses, 120 miles; Dynamic, Subtle, Limited to Urban Areas
AE: City Travel Teleport 14 (60 miles; Accurate, Change Direction, Change Velocity, Dynamic, Easy, Estended (16,000 miles), Turabout; Medium—Urban Areas

Complications

Fame
Motivation: Responsibility
Quirk Inhuman
Weakness Weakens away from urban areas

Cheat Sheet

Diehard Automatically stabilize when dying.
Fearless Immune to fear effects.
Improved Initiative +4 bonus to initiative checks per rank.

Urbanity

Steel City kipling