UNTIL Agent (Generic)

Description:

PL 5

Note these are Canadian agents: each country has its own physical fitness requirements, though UNTIL requires everything to be at 0 at least and FGT and Ranged Combat at 2. The Australian and Israeli UNTIL agents are spoken of in terms of hushed respect. (We laugh at the Congolese.)

Attributes

STR 1 Parry 4 Init +1
STA 1 Dodge 6 Blaster +4 6
AGL 2 Fort 4 Billy Club +2 3
DEX 2 Will 2 Unarmed +6 1
FGT 2 Tough 5/1* Smoke grenades +2 4
INT 1        
AWE 0        
PRE 0        

Advantages

Benefit 2 [UNTIL Clearance], Equipment 3, Defensive Roll 1, Ranged Attack (Energy guns) 1, Teamwork

Skills

Athletics 4 (+5), Close Combat Unarmed 4 (+6), Deception 2 (+2), Expertise: UNTIL Agent 6 (+7), Expertise: Specialty 6 (+7), Expertise: Bureaucracy 4 (+5), Insight 2 (+2), Intimidation 0 (+0), Investigation 6 (+7), Perception 3 (+3), Persuasion 2 (+2), Ranged Combat (Blasters) 1 (+4), Stealth 2 (+3), Technology 2 (+3), Treatment 2 (+3), Vehicles 4 (+5)

Equipment

Armored Costume (Protection 3, Removable, Sustained) Visor (protection vs. visual flash, easily removable, sustained) 3 pts

Blaster (Ranged Damage, Easily Removable, Accurate 1, Easily Removable), AE: Blaster, multishot, easily removable. Both are damage 6 for rifles, Damage 4 for pistols.

Bio:

SAT gets all the aiming bonuses, but UNTIL gets some more powerful toys.

It might be significant that UNTIL agents have a Bureaucracy roll where SAT agents have Tactics…

Possibly relevant UNTIL agents:

UNTIL Agent (Generic)

Steel City kipling