|STA||3||Parry||+5||Cannon (Ranged, Penetrating 5)||+10||+10|
|AGL||1||Toughness||+15||Machine Guns (Ranged, Multiattack)||+12||+8|
|DEX||2||Will||+8||Rocket Barrage (Ranged, Burst Area)||–||+8|
|FGT||4||Fortitude||+12||Steel Fists (Close)||+9||+11|
All-out Attack, Assessment, Close Attack 5, Diehard, Equipment 7, Improved Initiative, Move-by Action, Power Attack
Athletics 7 (+10), Expertise: Military 5 (+6), Expertise: Tactics 4 (+5), Insight 4 (+6), Intimidation 15 (+17), Perception 4 (+6), Ranged Combat: Arsenal 8 ++10)
Dreadnought Armor Removable (-19 points)
Armor Systems Enhanced Defenses 8 (Fortitude 6, Will 2); Flight 10 (2,000 MPH; Aquatic); Immunity 10 (Life Support); Impervious Protection 12
_Arsenal Array (25 points
AE: Cannon Ranged Damage 10, Penetrating 5
AE: Electrified Shell Reaction Damage 6
AE: Machine Guns Ranged Multiattack Damage 8, Accurate
AE: Rocket Barrage Ranged Burst Area Damage 8
AE: Steel Fists Enhanced Strength 8; Enhanced Advantage 5 (Close Attack 5)))
Mechanic Needed Though he wears a suit of technologically-advanced armor, Dreadnought has no ability to repair or upgrade his weaponry, and has been known to steal materials and intimidate or blackmail technicians when he needs them.
Motivation—Revenge Dreadnought hates the military he once belonged to, happily engaging them in battle and targeting them with his crimes.
Temper Once Dreadnought is angered, he focuses on the cause of his rage with a fevered intensity until it is destroyed.